Many gamers will be lucky to see a boss on their first try though, as Resogun is a game built to challenge players, even on its medium difficulty setting. Boss battles are particularly exciting because there is a tremendous amount of skill involved in defeating the boss, and each is more intricately designed than the next. In all cases, that means hitting various weak points, which requires precision and quick reflexes. Regardless of whether the player saves 1 human or 10, each level concludes with a bombastic boss sequence, in which players must systematically dismantle a larger enemy. Overall, this secondary objective helps Resogun stand out, and breaks up the monotony of firing an endless stream of laser bullets. Saving the humans requires a bit more effort, however, as players must first unlock the humans from their futuristic "prisons" and then escort them to safety. While most of the game's mechanics will be familiar to any space shooter fan, Resogun adds a new wrinkle to the standard "kill everything" objective by asking players to save up to 10 humans per level. Sometimes that means firing off the AOE bomb as a last-gasp attack, or other times that means using the slow-mo attack to quickly boost the score multiplayer. Managing the various weapon options might seem daunting at first, especially given the overall fragility of the player ship, but finding the right situation for each special weapon will also be the key to success. That's easier said than done given the limited play-area of each level, but luckily Resogun boosts players arsenal with a series of secondary weapons, like a map-clearing bomb and a slow-motion laser stream. The general conceit puts players in control of one of a few choices of space ship and asks them to destroy every enemy ship, tank, amorphous blob, and polygonal structure that comes their way. Mechanically-speaking, Resogun is fairly simple, but gets surprisingly more complex the deeper players go. Altogether, Resogun's audio-visual experience is a blitzkrieg on the senses, and a perfect example of how the PS4 can benefit any game, even those that trade photorealism for a unique art style. Similarly, the game's thumping soundtrack is techno nirvana, and a perfect compliment to the futuristic design. Filled with plenty of particle effects and a whole lot of color, Resogun impresses from an artistic perspective, and looks incredible in 1080p. While the game has several strengths, the one that gamers will instantly recognize is its visual style. Which is a shame because Resogun just might be the first must-play title for Sony's next-gen console. But, at the same time, Resogun is not receiving the same type of attention as other PS4 exclusives like Killzone: Shadow Fall or Knack. Resogun shares a lot of the same qualities as Super Stardust, including a flourish-filled presentation, so fans of that addictive title will want to pay attention. That's no more clear than with their new game Resogun, one of the first downloadable titles released for the PS4. They found tremendous success with the Stardust and Super Stardust games, but for the most part they are a company that likes to slip in under the radar. Despite several decades in the industry, developer Housemarque is not a very familiar name.
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